Independent studio · est. 2019

ENYI
LIMITED

> studio.status

building games and apps for android_

4 titles shipped · 5M+ installs · Google Play only

A small team out of Lagos and Enugu making arcade racers, puzzle thrillers, and idle sims that respect a phone battery and a bus commute. Every title we ship goes straight to Google Play — no publishers, no platform hopping.

Shipped titles

Android · Google Play

01 / 2.1M installs

Outrun the storm, not the law.

A neon-lit top-down racer set across flooded coastal highways. Chain drifts through rain-slicked switchbacks to charge your nitro, dodge harbor patrol drones, and deliver contraband before the tide rolls in. Fourteen routes, a procedural weather system, and a soundtrack built entirely from analog synths recorded in a garage in Enugu.

02 / 640K installs

Every signal is a lie until proven true.

A single-player puzzle thriller about jamming and decoding radio frequencies inside an abandoned relay station. Rotate dishes, layer waveforms, and triangulate a missing broadcast crew across 60 hand-built levels. No timers, no ads mid-puzzle — just you, a soldering iron, and a very unreliable narrator.

03 / 890K installs

The keep remembers every death.

A roguelike dungeon crawler where the castle rebuilds itself from the bones of your past runs. Fallen weapons fossilize into new hazards, defeated bosses leave marrow shrines that reward or punish the next descent, and permadeath actually changes the map. Built for short, vicious sessions on the bus.

04 / 1.4M installs

Slow down. The nets can wait.

An idle fishing sim set on a quiet lagoon that runs on real tide tables for your region. Mend nets, trade catches with six recurring dockside regulars, and watch the horizon shift through actual sunrise and sunset times. No energy bars, no gacha reels — just a lagoon that keeps its own clock.

The studio

ENYI LIMITED started in a two-bedroom flat in Enugu with a single laptop and a Unity trial license. Our first release, a drifting racer called Driftwatch, was built to run on the phones our own families actually owned — not the newest flagship, the one that's two years old with a cracked screen.

That constraint became the whole studio philosophy: small download sizes, offline-first saves, no forced accounts, and monetization that doesn't punish patience. We publish exclusively on Google Play and read every review ourselves — most of what we've fixed came from a one-star complaint that turned out to be right.

Founded
2019
Titles live
4
Combined installs
5.03M
Team size
7